Neverwinter is the MMO follow-up to the beloved Neverwinter Nights games. For many gamers, Neverwinter Nights and Neverwinter Nights 2 remain among the best computer RPGs of all time. (I’m running a new barbarian character in NWN2 right now, actually, and the game is just as good as it was when it first launched.)
While some people were saddened to see a new Neverwinter MMO rather than a single-player/co-op game, a number of others have warmed to the idea.
Fury of the Feywild adds Sun and Moon elves, new mounts, tons of new gear and a bunch of other stuff including 20 vs. 20 PvP to the game.
Fury of the Feywild is a free expansion, but gamers have the option to buy the $59.99 Knight of the Feywild pack which adds a special companion and a Unicorn mount among other perks. A unicorn mount is pretty cool, I have to admit, but for $59.99 maybe a Pegasus would have been more appropriate.
Still, for gamers who don’t care about the extras, Fury of the Feywild still adds tons of new gear, monsters, and quests to a game that’s already pretty well stocked with player-generated adventures built using the Foundry system.
As with all player-generated content, not everything made in the Foundry is all that good, though some of the quests I’ve played have been excellent. Still, the new Feywild content should add some nice color to the game, and give players a bit more end-game to enjoy.